VFX
Unity
Overview
- Spawn Area
- HOW MANY PARTICLES?
- CONSTANT RATE OR A BURST?
- Initialize Particle
- CAPACITY
- SET ATTRIBUTES WHEN PARTICLE IS BORN
- PER PARTICLE
- Update Particle
- UPDATE PARTICLE ATTRIBUTES
- CONTINUOUS UPDATE
- Renderer
- CONTROLS THE ASPECT OF THE PARTICLE
- DIRECT CONTROL OF SHADER PROPERTIES